pridevorti.blogg.se

Terraria imp staff
Terraria imp staff









terraria imp staff

The fire bats cause so many iframes that these minions barely add any DPS.ĥ: Snapthorn and Spinal Tap used together (A combination that from now on will be referred to as SnapTap) with Imps. Yeah, the hornet doesnt do much here.Ģ-4: Hyper Aggressive Hellwing Bow (Solo, with Imps, and with Frogs). Both minions seem to equal in efficiency here.ġ.9: Hyper Aggressive Demon Scythe, Magnet Flower, Meteor Armor, Hornets/No minions. Hornet Staff is used because its projectiles dont interfere with the bats' iframes.ġ.75: Hyper Aggressive Demon Scythe, Magnet Flower, Meteor Armor, Imps/Frogs. These methods are far faster but also the hardest to pull off.ġ: Hyper Aggressive Hellwing Bow + Hornet Staff, using Necro Armor.

terraria imp staff

These kills are done by positioning yourself right next to the lower eye and shooting upwards, making every projectile every segment and thus tripling the weapon's DPS.

Terraria imp staff update#

Bolded are tests that were done after I finished the Chart, i'm too lazy to update it don't kill meĠ: Hyper Aggressive Star Cannon. Without further ado, let's see the results in more detail. If a different accessory/armor is used in one of these it will be specified. Due to damage variance, you should take the order of these weapons with a grain of salt.These setups require heavy min-maxing with Reforges and Buffs and should not be attempted by beginners. Sit just outside of contact range from the Wall and kill it before the Hungries kill you. Red consists of a DPS race against the wall.These setups require more skill than just dodging weak lasers. Yellow means the weapon has range issues that will force you to split your attention between the Wall and the Hungries.

terraria imp staff

Green means the fight is pretty simple just shoot at the Wall from a safe distance.These colors represent the difficulty of the fight: Every weapon in the list will have a color on its list.Every Fight was done in Expert Mode unless specified otherwise.Titan potion was sometimes used to knock Hungries away in the most aggressive fights though I'm not really sure how valuable it is.Every fight was done with the Regeneration, Iron Skin, Rage, Endurance, Heartreach, Exquisitely Stuffed and, based on class, Tipsy & Sharpened (Melee) / Magic Power & Mana Regeneration (Mage) / Summoning & Bewitched (summoner or any build with minions) / Archery potions (Bows).All weapons had their best reforged, and all accessories were on Menacing.This character also consumed a Demon Heart but the extra slot was never used. This gave me slightly more health than a Pre-Hardmode character with a Lifeforce Potion (480 vs 500 health), however I don't think this ever made a difference, even in the most extreme DPS races. The fights were done with an endgame character that had already consumed 20 Life Fruits.Due to how the Wall of Flesh works measuring kill times is pretty simple just place a sign where the box with loot appeared when it died the further away from the white square the longer the fight takes. The white square is where the Wall was summoned and thus where the fight began.











Terraria imp staff